TurretFriendly
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mnscript
TurretFriendly(Turret, Player) 

Description ​

Invoked when a turret changes a players status to friendly

Arguments ​

Turret - The Turret
Player - The friendly player

Example ​

msc
using Console;
using Event;
using Peripheral;

// Registers an event listener for when a turret registers a friendly player.
// Friendly players will not be attacked by the turret no matter what.

function OnTurretFriendly(Turret trt, Player ply){
    Console.WriteLine(ply.GetName().." is now friendly to the turret.");
}

Event.AddListener("TurretFriendly", "turret_friend", "OnTurretFriendly");